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Addressing the Obsolescence of End-User Devices: Approaches from the Field of Sustainable HCI., and . ICT Innovations for Sustainability, volume 310 of Advances in Intelligent Systems and Computing, Springer, (2015)Limits and sustainable interaction design: Obsolescence in a future of collapse and resource scarcity., and . First Monday, (2015)Escaping unsustainable digital interactions: Toward "more meaningful" and "moderate" online experiences., , , , and . Int. J. Hum. Comput. Stud., (2022)The future of techno-disruption in gig economy workforces: challenging the dialogue with fictional abstracts., , , and . HTTF, page 32:1-32:4. ACM, (2019)Towards a Research Agenda for Gameful Creativity., , , , , , and . Conference on Designing Interactive Systems (Companion Volume), page 393-396. ACM, (2019)Digital tools in collaborative creative work., , , , and . NordiCHI, page 964-967. ACM, (2018)Implementation of Access Control in an X.500 Environment., , , and . INDC, volume C-6 of IFIP Transactions, page 41-53. North-Holland, (1992)Evaluating Creativity Support Tools in HCI Research., , , , and . Conference on Designing Interactive Systems, page 457-476. ACM, (2020)Mapping the Landscape of Creativity Support Tools in HCI., , , , and . CHI, page 389. ACM, (2019)User research and design creativity: three insights for future studies., , , , and . Behav. Inf. Technol., 40 (5): 464-475 (2021)