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Touching Virtual Agents: Embodiment and Mind., , , , , and . eNTERFACE, volume 425 of IFIP Advances in Information and Communication Technology, page 114-138. Springer, (2013)Interacting with Virtual Agents in Shared Space: Single and Joint Effects of Gaze and Proxemics., , and . IVA, volume 10011 of Lecture Notes in Computer Science, page 1-14. (2016)The multimodal EchoBorg: not as smart as it looks., , , and . J. Multimodal User Interfaces, 16 (3): 293-302 (2022)Record, Transform & Reproduce Social Encounters in Immersive VR: An Iterative Approach.. ICMI, page 641-644. ACM, (2015)Videoconference and Embodied VR: Communication Patterns Across Task and Medium., , , and . Proc. ACM Hum. Comput. Interact., 5 (CSCW2): 453:1-453:29 (2021)With a little help from a holographic friend: the OpenIMPRESS mixed reality telepresence toolkit for remote collaboration systems., , , , , and . VRST, page 26:1-26:11. ACM, (2018)Agents United: An Open Platform for Multi-Agent Conversational Systems., , , , , , , , , and 15 other author(s). IVA, page 17-24. ACM, (2021)Moral Conflicts in VR: Addressing Grade Disputes with a Virtual Trainer., , and . IVA, volume 10498 of Lecture Notes in Computer Science, page 231-234. Springer, (2017)With Us or Against Us: Simulated Social Touch by Virtual Agents in a Cooperative or Competitive Setting., , and . IVA, volume 8637 of Lecture Notes in Computer Science, page 204-213. Springer, (2014)ANIM3: ANIMated ANIMals as A Numbing Immersive Mechanic., , , and . CHI PLAY (Companion), page 393-397. ACM, (2020)