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Другие публикации лиц с тем же именем

Human and social factors of software engineering: workshop summary., , и . ACM SIGSOFT Softw. Eng. Notes, 30 (4): 1-6 (2005)For the Special issue on Qualitative Software Engineering Research., , , и . Inf. Softw. Technol., 49 (6): 531-539 (2007)Serious Gaming für Senioren - Das Projekt Silvergame., , , , , и . MuC (Workshopband), стр. 291-299. Universitätsverlag Chemnitz, (2011)Data cracker: developing a visual game analytic tool for analyzing online gameplay., , и . CHI, стр. 2365-2374. ACM, (2011)Semantische Technologien in der betrieblichen Anwendung: Ergebnisse einer Anwenderstudie. Fraunhofer-Institut für Rechnerarchitektur und Softwaretechnik (FIRST), Berlin, (сентября 2006)Knowledge Networks - Managing Collaborative Knowledge Spaces., и . LSO, том 3096 из Lecture Notes in Computer Science, стр. 165-171. Springer, (2004)Minimalist Social-Affective Value for Use in Joint Action: A Neural-Computational Hypothesis., , , , , и . Frontiers Comput. Neurosci., (2016)Mindreading as social expertise., , и . Synth., 191 (5): 817-840 (2014)RehaInterAct - Der sensorbasierte Therapieraum der Zukunft., , , , , , , , и . MuC (Workshopband), стр. 595-604. De Gruyter Oldenbourg, (2015)Using Robot Adaptivity to Support Learning in Child-Robot Interaction., , и . ICSR, том 12483 из Lecture Notes in Computer Science, стр. 428-439. Springer, (2020)