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Avatar Embodiment Enhances Haptic Confidence on the Out-of-Body Touch Illusion., and . IEEE Trans. Haptics, 12 (3): 319-326 (2019)Avatar Embodiment. Towards a Standardized Questionnaire., and . Front. Robotics and AI, (2018)How to Build an Embodiment Lab: Achieving Body Representation Illusions in Virtual Reality., , , , , , , , , and 1 other author(s). Frontiers Robotics AI, (2014)The Rocketbox Library and the Utility of Freely Available Rigged Avatars., , , , , , , , , and 7 other author(s). Frontiers Virtual Real., (2020)Avatars in Work Meetings: Correlation Between Photorealism and Appeal., , and . CoRR, (2023)Characterizing and Predicting Engagement of Blind and Low-Vision People with an Audio-Based Navigation App., , , , , , , and . CHI Extended Abstracts, page 411:1-411:7. ACM, (2022)IEEE VR 2023 Workshops., , , , , and . VRW, page 353-354. IEEE, (2023)Demonstration of TORC: A Virtual Reality Controller for In-Hand High-Dexterity Finger Interaction., , , , and . UIST (Adjunct Volume), page 137-139. ACM, (2019)XR and AI: AI-Enabled Virtual, Augmented, and Mixed Reality., , , and . UIST (Adjunct Volume), page 108:1-108:3. ACM, (2023)Locomotion Vault: the Extra Mile in Analyzing VR Locomotion Techniques., , , and . CHI, page 128:1-128:10. ACM, (2021)