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Real-Time Fluid Simulation in a Dynamic Virtual Environment.

, , , and . IEEE Computer Graphics and Applications, 17 (3): 52-61 (1997)

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Interactive Linked Micromap Plots And Dynamically Conditioned Choropleth Maps., , , , and . DG.O, Digital Government Research Center, (2002)Water Wave Animation on Mesh Surfaces., , , and . Comput. Sci. Eng., 8 (5): 81-87 (2006)Nonlinear Perspective Projections and Magic Lenses: 3D View Deformation., , and . IEEE Computer Graphics and Applications, 25 (1): 76-84 (2005)Learning Abstract Concepts Through Interactive Playing.. Edutainment, volume 3942 of Lecture Notes in Computer Science, page 5. Springer, (2006)Near Real-Time Simulation of Particle Systems., , , and . DIS-RT, page 33-40. IEEE Computer Society, (1999)3D Automatic Feature Construction System for Lower Limb Alignment., , , , , and . CW, page 375-382. IEEE Computer Society, (2010)The Analysis and Statistics of Line Distribution., , and . IEEE Computer Graphics and Applications, 22 (6): 100-107 (2002)Automatic assessment of the torsional alignment of the knee joint in three-dimension visualization., , , , , and . VRCAI, page 55-62. ACM, (2010)Scene Depth Reconstruction on the GPU: A Post Processing Technique for Layered Fog., , and . HCI (14), volume 4563 of Lecture Notes in Computer Science, page 165-174. Springer, (2007)Gene expression clustering and 3D visualization., , and . Comput. Sci. Eng., 5 (5): 37-43 (2003)