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Real-Time Fluid Simulation in a Dynamic Virtual Environment.

, , , and . IEEE Computer Graphics and Applications, 17 (3): 52-61 (1997)

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Real-Time Fluid Simulation in a Dynamic Virtual Environment., , , and . IEEE Computer Graphics and Applications, 17 (3): 52-61 (1997)Fantasy3.. SIGGRAPH Visual Proceedings, page 98. ACM, (1997)The Virtual Environment Performance Assessment Battery (VEPAB): Development and Evaluation., , , , , and . Presence Teleoperators Virtual Environ., 3 (2): 145-157 (1994)Back-Leading through Character Status in Interactive Storytelling., , and . ICIDS, volume 7069 of Lecture Notes in Computer Science, page 31-36. Springer, (2011)Distributed Database Designs and Computation Strategies for Networked Interactive Simulations., , and . J. Parallel Distributed Comput., 25 (1): 72-90 (1995)The virtual academy: A simulated environment for constructionist learning., and . Int. J. Hum. Comput. Interaction, 8 (1): 95-110 (1996)Shared Virtual Worlds for Education: The ExploreNet Experiment., and . Multim. Syst., 5 (2): 145-154 (1997)Towards a computational model of character status in interactive storytelling., , , and . Creativity & Cognition, page 409-410. ACM, (2011)Designing training scenarios by rehearsal., , and . VL, page 207-212. IEEE Computer Society, (1988)Virtual Drama as a Learning Medium: The Caracol Time Travel Project., , , , and . VR, page 282. IEEE Computer Society, (2000)