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How natural is a natural interface? An evaluation procedure based on action breakdowns.

, , , , , , , and . Pers. Ubiquitous Comput., 17 (1): 69-79 (2013)

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"Your Team Cohesion is Low": A Systematic Study of the Effects of Social Network Feedback on Mediated Activity., , , , and . HCI (18), volume 6778 of Lecture Notes in Computer Science, page 172-181. Springer, (2011)Virtual Meeting Analyzer: A Web application to visualize and analyze social networks emerging in group meetings., , and . PsychNology Journal, 10 (1): 39-51 (2012)Designing a Serious Game for Young Users: The Case of Happy Farm., , , and . Annual Review of Cybertherapy and Telemedicine, volume 144 of Studies in Health Technology and Informatics, IOS Press, (2009)Unveiling the Structure: Effects of Social Feedback on Communication Activity in Online Multiplayer Videogames., , , , and . HCI (15), volume 4564 of Lecture Notes in Computer Science, page 334-341. Springer, (2007)Enhancing Security in ETSI Open Source MANO with Usage Control Capability., , , , , , , and . IM, page 25-29. IFIP, (2019)Social Network Analysis: A brief theoretical review and further perspectives in the study of Information Technology., and . PsychNology Journal, 4 (1): 53-86 (2006)Shared virtual environment (SVE): a framework for developing social games., , , , and . Advances in Computer Entertainment Technology, volume 203 of ACM International Conference Proceeding Series, page 258-259. ACM, (2007)How natural is a natural interface? An evaluation procedure based on action breakdowns., , , , , , , and . Pers. Ubiquitous Comput., 17 (1): 69-79 (2013)Presence in the age of social networks: augmenting mediated environments with feedback on group activity., , , and . Virtual Reality, 13 (3): 183-194 (2009)The Persuasive Effect of Social Network Feedback on Mediated Communication: A Case Study in a Real Organization., , , , and . Cyberpsy., Behavior, and Soc. Networking, 19 (3): 193-201 (2016)