From post

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Shocking advantage! Improving digital game performance using non-invasive brain stimulation., , , , и . Int. J. Hum. Comput. Stud., (2021)Empirical Evaluation of Hybrid Gaze-Controller Selection Techniques in a Gaming Context., , , и . CHI PLAY, стр. 73-85. ACM, (2018)Virtuelle Rekonstruktion des Regensburger Ballhauses., и . DHd, (2015)Den Schrecken im Blick: Eye Tracking und Survival Horror-Spiele., , и . MuC (Workshopband), стр. 539-542. Oldenbourg Verlag, (2013)A Baseline Study of Emphasis Effects in Information Visualization., , , и . Graphics Interface, стр. 327-339. Canadian Human-Computer Communications Society, (2020)Assessing the relationship between subjective trust, confidence measurements, and mouse trajectory characteristics in an online task., , , , , и . CoRR, (2023)Playing a Flawless Character? Exploring Differences Between Experts and Novices in Tabletop Role-Playing Games and Potential Benefits for Well-Being., , и . FDG, стр. 58:1-58:7. ACM, (2023)EyePlay Revisited: Past, Present and Future Challenges for Eye-Based Interaction in Games., , , , , и . CHI PLAY (Companion), стр. 689-693. ACM, (2018)In-game and Out-of-game Social Anxiety Influences Player Motivations, Activities, and Experiences in MMORPGs., , , , и . CHI, стр. 1-14. ACM, (2020)VisionaryVR: An Optical Simulation Tool for Evaluating and Optimizing Vision Correction Solutions in Virtual Reality., , , , и . CoRR, (2023)