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Detection of Faults in an Osmotic Dehydration Process Through State Estimation and Interval Analysis., , , , , , и . ICCSA (2), том 11620 из Lecture Notes in Computer Science, стр. 699-712. Springer, (2019)Developing SMASH: A set of SMArtphone's uSability Heuristics., , , , и . Comput. Stand. Interfaces, (2016)Evaluación de un proceso instruccional colaborativo de Ingeniería de Software para ambientes de aprendizaje distribuidos., , , , , , , и . Rev. Avances en Sistemas Informática, 6 (2): 149-160 (2009)Evaluando Objetos de Aprendizaje: Un Caso Práctico en la Enseñanza de la Electrónica., , , , , и . Rev. Avances en Sistemas Informática, 4 (1): 137-144 (2007)Integración de Técnicas de Usabilidad y Accesibilidad en el proceso de desarrollo de software de las MiPymes., , , , и . Rev. Avances en Sistemas Informática, 4 (3): 149-158 (2007)Mobile Support for Collaborative Work., , , , и . CRIWG, том 3198 из Lecture Notes in Computer Science, стр. 363-375. Springer, (2004)Collaboration for Learning Language Skills., , , , и . CRIWG, том 3706 из Lecture Notes in Computer Science, стр. 284-291. Springer, (2005)Distributed Shared Contexts., , и . MATA, том 3284 из Lecture Notes in Computer Science, стр. 27-36. Springer, (2004)Proposing interaction patterns for designing videogames supported in Smartphones., , и . Interacción, стр. 41:1-41:2. ACM, (2014)Evaluation of the collaboration process from an individual and collaborative perspective., , и . Interacción, стр. 89:1-89:9. ACM, (2014)