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Workload management through glanceable feedback: The role of heart rate variability., , and . HealthCom, page 1-6. IEEE, (2016)HRI Physio Lib: A Software Framework to Support the Integration of Physiological Adaptation in HRI., , , , and . ICSR, volume 12483 of Lecture Notes in Computer Science, page 36-47. Springer, (2020)Excite-O-Meter: an Open-Source Unity Plugin to Analyze Heart Activity and Movement Trajectories in Custom VR Environments., , , , and . VR Workshops, page 46-47. IEEE, (2022)BKI: Brain Kinect Interface, a new hybrid BCI for rehabilitation., , , and . GFHEU, page 233-245. Springer, (2013)Connecting Humans and Robots Using Physiological Signals - Closing-the-Loop in HRI., , , , and . RO-MAN, page 735-742. IEEE, (2021)Integrating Biocybernetic Adaptation in Virtual Reality Training Concentration and Calmness in Target Shooting., , and . PhyCS (Selected Papers), volume 10057 of Lecture Notes in Computer Science, page 218-237. Springer, (2018)From Body Tracking Interaction in Floor Projection Displays to Elderly Cardiorespiratory Training Through Exergaming., , , , , and . PhyCS (Selected Papers), volume 10057 of Lecture Notes in Computer Science, page 58-77. Springer, (2018)Embodying the homunculus in virtual reality: creating an interactive laboratory procedure for brain mapping and visualization., , , and . REHAB, page 144-147. ACM, (2019)Multidisciplinary Iterative Design of Exergames (MIDE): A Framework for Supporting the Design, Development, and Evaluation of Exergames for Health., , , , , and . HCI (31), volume 12211 of Lecture Notes in Computer Science, page 128-147. Springer, (2020)Design of an Integrative System for Configurable Exergames Targeting the Senior Population., , , and . IHSED, volume 876 of Advances in Intelligent Systems and Computing, page 287-292. Springer, (2018)