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A GPU Implementation of Bulk Execution of the Dynamic Programming for the Optimal Polygon Triangulation., , и . PPAM (1), том 10777 из Lecture Notes in Computer Science, стр. 314-323. Springer, (2017)Bulk execution of the dynamic programming for the optimal polygon triangulation problem on the GPU., , и . Concurr. Comput. Pract. Exp., (2019)Simple iterative trial search for the maximum independent set problem optimized for the GPUs., , , , , , , , и . Concurr. Comput. Pract. Exp., (2023)An Optimal Implementation of the Approximate String Matching on the Hierarchical Memory Machine, with Performance Evaluation on the GPU., , и . IEICE Trans. Inf. Syst., 97-D (12): 3063-3071 (2014)A GPU Implementation of Dynamic Programming for the Optimal Polygon Triangulation., и . IEICE Trans. Inf. Syst., 96-D (12): 2596-2603 (2013)Accelerating ant colony optimisation for the travelling salesman problem on the GPU., , и . Int. J. Parallel Emergent Distributed Syst., 29 (4): 401-420 (2014)Bulk execution of Euclidean algorithms on the CUDA-enabled GPU., , и . Int. J. Netw. Comput., 6 (1): 42-63 (2016)Implementations of the Hough Transform on the Embedded Multicore Processors., , , и . Int. J. Netw. Comput., 4 (1): 174-188 (2014)The Bonsai Hypothesis: An Efficient Network Pruning Technique., , и . AIAI (1), том 646 из IFIP Advances in Information and Communication Technology, стр. 229-241. Springer, (2022)An Efficient Parallel Sorting Compatible with the Standard Qsort., , и . Int. J. Found. Comput. Sci., 22 (5): 1057-1071 (2011)