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A tap and gesture hybrid method for authenticating smartphone users.

, , , and . Mobile HCI, page 486-491. ACM, (2013)

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Developing a SAX Filtering Intermediary Service for Protecting SVG Multimedia Contents in a Ubiquitous Publish/Subscribe Environment., , , and . International Conference on Internet Computing, page 515-521. CSREA Press, (2005)Effects of Keyboard Background on Mobile Text Entry., and . MUM, page 109-114. ACM, (2018)Design and evaluation of graphical feedback on tangible interactions in a low-resolution edge display., , and . PerDis, page 8:1-8:7. ACM, (2019)Enabling Input on Tiny/Headless Systems Using Morse Code., , and . CoRR, (2020)Woodpecker: Secret Back-of-Device Tap Rhythms to Authenticate Mobile Users., and . SMC, page 2727-2733. IEEE, (2020)Impact of Key Shape and Dimension on Text Entry in Virtual Reality., and . CHI Extended Abstracts, page 1-10. ACM, (2020)Investigating a Force-Based Selection Method for Smartwatches in a 1D Fitts' Law Study and Two New Character-Level Keyboards., and . TEI, page 10:1-10:10. ACM, (2023)Ultrasonic Keyboard: A Mid-Air Virtual Qwerty with Ultrasonic Feedback for Virtual Reality., and . TEI, page 47:1-47:8. ACM, (2023)Developing Responsive and Interactive Environments with the ROSS Toolkit., , , and . TEI, page 782-785. ACM, (2016)Statistical Grounding.. Intelligent Computing for Interactive System Design, ACM / Morgan & Claypool, (2021)