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Evaluation of eXtended reality (XR) technology on motivation for learning physics among students in mexican schools.

, , , and . Comput. Educ. X Real., (December 2023)

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A Brief Review of Game Engines for Educational and Serious Games Development., , , , and . J. Inf. Technol. Res., 10 (4): 1-22 (2017)Authoring Mobile Intelligent Tutoring Systems., , , and . Intelligent Tutoring Systems, volume 5091 of Lecture Notes in Computer Science, page 746-748. Springer, (2008)Building and Assessing Intelligent Tutoring Systems with an e-Learning 2.0 Authoring System., , , , and . IBERAMIA, volume 6433 of Lecture Notes in Computer Science, page 1-9. Springer, (2010)A Kohonen Network for Modeling Students' Learning Styles in Web 2.0 Collaborative Learning Systems., , , , , and . MICAI, volume 5845 of Lecture Notes in Computer Science, page 512-520. Springer, (2009)A Framework for Creating, Training, and Testing Self-Organizing Maps for Recognizing Learning Styles., , , , and . Edutainment, volume 6249 of Lecture Notes in Computer Science, page 53-64. Springer, (2010)Building a Corpus and a Local Binary Pattern Recognizer for Learning-Centered Emotions., , , , , and . MICAI (2), volume 10062 of Lecture Notes in Computer Science, page 524-535. Springer, (2016)Building a Corpus of Phrases Related to Learning for Sentiment Analysis., , , and . Res. Comput. Sci., (2017)Evaluando afecto en un entorno de aprendizaje para Java., , , and . Res. Comput. Sci., (2016)An Intelligent, Affective and Configurable Tutor for 3rd Grade Natural Numbers Teaching., , , , and . Res. Comput. Sci., (2014)Ambiente inteligente de aprendizaje de depuración de errores en programas Java., , , and . Res. Comput. Sci., 147 (8): 277-290 (2018)