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What Do You Like? Early Design Explorations of Sound and Haptic Preferences.

, , , , , and . MobileHCI Adjunct, page 766-773. ACM, (2015)

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Analysis of cognitive states during bodily exploration of mathematical concepts in visually impaired children., , , , , , , and . ACII, page 1-7. IEEE, (2019)Assessing Social Competence in Visually Impaired People and Proposing an Interventional Program in Visually Impaired Children., , , , , , and . IEEE Trans. Cogn. Dev. Syst., 10 (4): 929-935 (2018)Visual representations of time elicit early responses in human temporal cortex., , and . NeuroImage, (2020)An open platform for full-body multisensory serious-games to teach geometry in primary school., , , , and . MIE@ICMI, page 49-52. ACM, (2017)Designing a Multisensory Social Serious-Game for Primary School Mathematics Learning., , , and . GEM, page 1-9. IEEE, (2018)MultiTab: A Novel Portable Device to Evaluate Multisensory Skills., , , , , , , and . EMBC, page 1-4. IEEE, (2023)Dr-MUSIC: An Effective Device for Investigating Multisensory Mechanisms during Development with EEG recordings., , , , , , and . EMBC, page 1-5. IEEE, (2023)The link between blindness onset and audiospatial processing: testing audiomotor cues in acoustic virtual reality., , and . EMBC, page 5880-5884. IEEE, (2021)Embodied multisensory training for learning in primary school children., , , , and . ICDL, page 1-7. IEEE, (2021)PsySuite, an Android App for behavioural tests in the temporal domain., , and . MeMeA, page 1-6. IEEE, (2021)