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UbiSurface: A Robotic Touch Surface for Supporting Mid-air Planar Interactions in Room-Scale VR., , , , и . Proc. ACM Hum. Comput. Interact., 7 (ISS): 376-397 (2023)WaddleWalls: Room-scale Interactive Partitioning System using a Swarm of Robotic Partitions., , , , и . UIST, стр. 29:1-29:15. ACM, (2022)Priority-based state machine synthesis that relaxes behavior design of multi-arm manipulators in dynamic environments., и . Adv. Robotics, 37 (5): 395-405 (марта 2023)Self-actuated Stretchable Partitions for Dynamically Creating Secure Workplaces., , , и . CHI Extended Abstracts, стр. 294:1-294:6. ACM, (2021)How People Prompt to Create Interactive VR Scenes., , , , , , и . CoRR, (2024)Be Bait!: A Unique Fishing Experience with Hammock-based Underwater Locomotion Method., , , , , , , и . VR, стр. 1315-1316. IEEE, (2019)Knee-stretched Biped Gait Generation along Spatially Quantized Curves., , , и . IROS, стр. 5120-5127. IEEE, (2021)The living wall display: physical augmentation of interactive content using an autonomous mobile display., , , , и . SIGGRAPH ASIA Emerging Technologies, стр. 15:1-15:2. ACM, (2018)BouncyScreen: Physical Enhancement of Pseudo-Force Feedback., , , и . VR, стр. 363-372. IEEE, (2021)