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In-Place Natural and Effortless Navigation for Large Industrial Scenarios., , , , , , , и . HCI (9), том 8518 из Lecture Notes in Computer Science, стр. 550-561. Springer, (2014)RGB-D SLAM Based Incremental Cuboid Modeling., , , , , , и . ECCV Workshops (1), том 11129 из Lecture Notes in Computer Science, стр. 414-429. Springer, (2018)Bare hand natural interaction with augmented objects., , , , , , и . ISMAR, стр. 1-6. IEEE Computer Society, (2013)Motion-Aware Ghosted Views for Single Layer Occlusions in Augmented Reality., и . ISMAR Workshops, стр. 60-67. IEEE Computer Society, (2015)Towards the development of guidelines for educational evaluation of augmented reality tools., , , и . KELVAR@VR, стр. 17-21. IEEE Computer Society, (2016)Comparison of RGB-D sensors for 3D reconstruction., , , , и . SVR, стр. 252-261. IEEE, (2020)Markerless tracking system for augmented reality in the automotive industry., , , , , , и . Expert Syst. Appl., (2017)Sci-Fi Gestures Catalog - Understanding the Future of Gestural Interaction., , , , и . INTERACT (2), том 9297 из Lecture Notes in Computer Science, стр. 395-411. Springer, (2015)Large Viscoelastic Fluid Simulation on GPU., , , , и . SBGames, стр. 134-143. IEEE Computer Society, (2017)Improved Meshless Method for Simulating Incompressible Fluids on GPU., , , и . SVR, стр. 297-308. IEEE Computer Society, (2017)