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Various tangible devices suitable for mixed reality interactions., , , , and . ISMAR, page 283-284. IEEE Computer Society, (2010)Multimedia Communication for Family., , and . HCI (2), page 639-642. Elsevier, (1997)0-444-82183-X.Psychophysical influence of mixed-reality visual stimulation on sense of hardness., , , and . VR, page 51-54. IEEE Computer Society, (2011)Randomly Distributed Small Chip Makers., , , , and . ISMAR Adjunct, page 258-259. IEEE Computer Society, (2016)Generating Haptic Textures with Vibrotactile Under-clothing Wearables., , , , and . APMAR, volume 3467 of CEUR Workshop Proceedings, CEUR-WS.org, (2023)Analysis and Evaluation of Behavior of R-V Dynamics Illusion in Various Conditions., , , , , , and . APMAR, page 1-8. IEEE, (2019)Stretch 'n' cut: Method for observing and ungrouping complex virtual objects in 3D space using elastic band metaphor., , , and . 3DUI, page 27-30. IEEE Computer Society, (2014)The SIGMA Framework for Managing Spatiotemporal Data Acquired by Various Cameras and Sensors., , , , and . GCCE, page 594-598. IEEE, (2020)A brush device with visual and haptic feedback for virtual painting of 3D virtual objects., , , , and . Virtual Reality, 22 (2): 167-181 (2018)R-V Dynamics Illusion: Psychophysical Influence on Sense of Weight by Mixed-Reality Visual Stimulation of Moving Objects., , , and . HCI (16), volume 8525 of Lecture Notes in Computer Science, page 55-64. Springer, (2014)