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Friendship Display Medium in Response to Academic Major Influences in Visuospatial Abilities.

, , , and . HCI (15), volume 6775 of Lecture Notes in Computer Science, page 166-176. Springer, (2011)

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Ergonomic evaluation of video game playing., , and . J. Ambient Intelligence and Humanized Computing, 7 (6): 845-853 (2016)Designing "Taipei City" as a World Design Capital., , , and . HCI (19), volume 8528 of Lecture Notes in Computer Science, page 709-720. Springer, (2014)Designing "Friendly" into Public Bicycle for Taipei City., and . HCI (19), volume 8528 of Lecture Notes in Computer Science, page 660-667. Springer, (2014)The Display Medium, Academic Major and Sex Effect of High School Students on Visuospatial Abilities Test Performance., and . HCI (15), volume 8018 of Lecture Notes in Computer Science, page 70-78. Springer, (2013)Design Education Regarding Products for Use by Elderly People., , , , and . HCI (44), volume 12426 of Lecture Notes in Computer Science, page 728-736. Springer, (2020)Influence of Media Forms on Painting Appreciation Experiences., , , and . HCI (11), volume 9741 of Lecture Notes in Computer Science, page 338-344. Springer, (2016)A Study of Drivers' Blind Spot in Used of Eye Tracking., , , and . HCI (13), volume 8522 of Lecture Notes in Computer Science, page 253-260. Springer, (2014)Usability evaluation of E-books., , and . Displays, 30 (2): 49-52 (2009)An Investigation of the Relationship between Digit Ratio and Spatial Ability., , and . HCI (14), volume 5623 of Lecture Notes in Computer Science, page 266-273. Springer, (2009)Influence of Different Language Labels on Perception of Product Value., and . HCI (6), volume 14016 of Lecture Notes in Computer Science, page 104-113. Springer, (2023)