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Friendship Display Medium in Response to Academic Major Influences in Visuospatial Abilities.

, , , и . HCI (15), том 6775 из Lecture Notes in Computer Science, стр. 166-176. Springer, (2011)

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Designing "Taipei City" as a World Design Capital., , , и . HCI (19), том 8528 из Lecture Notes in Computer Science, стр. 709-720. Springer, (2014)Designing "Friendly" into Public Bicycle for Taipei City., и . HCI (19), том 8528 из Lecture Notes in Computer Science, стр. 660-667. Springer, (2014)Ergonomic evaluation of video game playing., , и . J. Ambient Intelligence and Humanized Computing, 7 (6): 845-853 (2016)The Display Medium, Academic Major and Sex Effect of High School Students on Visuospatial Abilities Test Performance., и . HCI (15), том 8018 из Lecture Notes in Computer Science, стр. 70-78. Springer, (2013)Design Education Regarding Products for Use by Elderly People., , , , и . HCI (44), том 12426 из Lecture Notes in Computer Science, стр. 728-736. Springer, (2020)Usability evaluation of E-books., , и . Displays, 30 (2): 49-52 (2009)Influence of Media Forms on Painting Appreciation Experiences., , , и . HCI (11), том 9741 из Lecture Notes in Computer Science, стр. 338-344. Springer, (2016)A Study of Drivers' Blind Spot in Used of Eye Tracking., , , и . HCI (13), том 8522 из Lecture Notes in Computer Science, стр. 253-260. Springer, (2014)An Investigation of the Relationship between Digit Ratio and Spatial Ability., , и . HCI (14), том 5623 из Lecture Notes in Computer Science, стр. 266-273. Springer, (2009)Influence of Different Language Labels on Perception of Product Value., и . HCI (6), том 14016 из Lecture Notes in Computer Science, стр. 104-113. Springer, (2023)