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2D-3D Co-segmentation for AR-based Remote Collaboration.

, , , and . ISMAR, page 184-185. IEEE Computer Society, (2015)

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SnapToReality: Aligning Augmented Reality to the Real World., , , and . CHI, page 1233-1244. ACM, (2016)Poster: Investigating viewpoint visualizations for click & go navigation., , , and . 3DUI, page 159-160. IEEE Computer Society, (2014)World-stabilized annotations and virtual scene navigation for remote collaboration., , , and . UIST, page 449-459. ACM, (2014)Augmented Reality Improves Procedural Work on an International Space Station Science Instrument., , and . Hum. Factors, (2019)EELS: Towards Autonomous Mobility in Extreme Terrain with a Versatile Snake Robot with Resilience to Exteroception Failures., , , , , , , , , and 37 other author(s). IROS, page 9886-9893. (2023)Anchoring 2D gesture annotations in augmented reality., , , and . VR, page 247-248. IEEE Computer Society, (2016)Visualizing Spacecraft Magnetic Fields on the Web and in VR., , , , , , , , , and 3 other author(s). UIST (Adjunct Volume), page 38:1-38:3. ACM, (2023)EELS: Autonomous snake-like robot with task and motion planning capabilities for ice world exploration., , , , , , , , , and 38 other author(s). Sci. Robotics, (2024)Evaluating gesture-based augmented reality annotation., , , and . 3DUI, page 182-185. IEEE Computer Society, (2017)2D-3D Co-segmentation for AR-based Remote Collaboration., , , and . ISMAR, page 184-185. IEEE Computer Society, (2015)