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Darstellung physikalischer Objekte in Immersiven Head-Mounted Display Umgebungen

, , , , , and . Tagungsband zum 6. Workshop Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR, page 233--244. Shaker Verlag, (2009)

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Perception and Proxemics with Virtual Humans on Transparent Display Installations in Augmented Reality., , , , , and . ISMAR, page 386-395. IEEE, (2023)Augmenting Human Perception: Mediation of Extrasensory Signals in Head-Worn Augmented Reality., , , and . ISMAR Adjunct, page 373-377. IEEE, (2021)Towards a Desktop-AR Prototyping Framework: Prototyping Cross-Reality Between Desktops and Augmented Reality., , , , , and . ISMAR Adjunct, page 175-182. IEEE, (2022)Does a Digital Assistant Need a Body? The Influence of Visual Embodiment and Social Behavior on the Perception of Intelligent Virtual Agents in AR., , , , , and . ISMAR, page 105-114. IEEE, (2018)Examining Whether Secondary Effects of Temperature-Associated Virtual Stimuli Influence Subjective Perception of Duration., , , and . VR, page 493-499. IEEE, (2020)Comparing 3D Interaction Performance in Comfortable and Uncomfortable Regions, , , , , , , and . Proceedings of the GI-Workshop VR/AR, 3-14, (2013)Design and Evaluation of 3D GUI Widgets for Stereoscopic Touch-Displays, , , and . Proceedings of the GI-Workshop VR/AR, 37-48, (2013)Intuitive User Interfaces for Real-Time Magnification in Augmented Reality., , and . VRST, page 12:1-12:10. ACM, (2023)Towards Interactive Virtual Dogs as a Pervasive Social Companion in Augmented Reality., , , and . ICAT-EGVE (Posters and Demos), page 29-30. Eurographics Association, (2020)A Multimodal Locomotion User Interface for Immersive Geospatial Information Systems, , and . GI-Days, page 289--293. (2007)