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Challenges and Opportunities in Evaluating Learning in Serious Games: A Look at Behavioural Aspects.

, and . SGDA, volume 7528 of Lecture Notes in Computer Science, page 219-230. Springer, (2012)

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Evaluating the Validity of a Non-invasive Assessment Procedure., , , and . SGDA, volume 7528 of Lecture Notes in Computer Science, page 208-218. Springer, (2012)Challenges and Opportunities in Evaluating Learning in Serious Games: A Look at Behavioural Aspects., and . SGDA, volume 7528 of Lecture Notes in Computer Science, page 219-230. Springer, (2012)Using Behavioral Indicators to Assess Competences in a Sustainable Manufacturing Learning Scenario., , , , and . APMS (1), volume 397 of IFIP Advances in Information and Communication Technology, page 582-589. Springer, (2012)An Invitation to Knowledge Space Theory., , , and . ICFCA, volume 10308 of Lecture Notes in Computer Science, page 3-19. Springer, (2017)Methods for Discovering Cognitive Biases in a Visual Analytics Environment., , , and . Cognitive Biases in Visualizations, Springer, (2018)Recognizing User Behavior from Interactions for Adaptive Consumer Information Systems., , , , , and . IMET, page 23-26. Eurographics, (2023)From Behavioral Indicators to Contextualized Competence Assessment., , and . ICALT, page 277-281. IEEE Computer Society, (2011)Applying the Formal Concept Analysis to Introduce Guidance in an Inquiry-Based Learning Environment., , , and . ICALT, page 285-289. IEEE Computer Society, (2015)User-driven Development of an Inquiry-Based Learning Platform: Qualitative Formative Evaluations in weSPOT., , , , and . IxD&A, (2014)Visual Document Exploration with Adaptive Level of Detail: Design, Implementation and Evaluation in the Health Information Domain., , , , , , , , , and 5 other author(s). VISIGRAPP (3: IVAPP), page 133-141. SCITEPRESS, (2023)