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Virtual field trips with networked depth-camera-based teacher, heterogeneous displays, and example energy center application.

, , and . VR, page 471-472. IEEE Computer Society, (2017)

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Design and Validation of a Library of Active Affective Tasks for Emotion Elicitation in VR., and . VR, page 398-407. IEEE, (2024)Attention Guidance In The Wild: An Experiment Testing Visual Guidance Cues for VR Field Trips at High Schools., , , , and . VR Workshops, page 173-179. IEEE, (2024)Visual cues to aid 3D pointing in a virtual mirror., and . 3DUI, page 251-252. IEEE Computer Society, (2017)Teacher-Guided Educational VR: Assessment of Live and Prerecorded Teachers Guiding Virtual Field Trips., , and . VR, page 467-474. IEEE Computer Society, (2018)Survey on Secure Search Over Encrypted Data on the Cloud., , and . CoRR, (2018)Design and Evaluation of Visual Cues for Restoring and Guiding Visual Attention in Eye-Tracked VR., , , and . VR Workshops, page 442-450. IEEE, (2023)Evaluating Teacher Avatar Appearances in Educational VR., , and . VR, page 1235-1236. IEEE, (2019)Pointing in the third-person: an exploration of human motion and visual pointing aids for 3D virtual mirrors., and . Virtual Real., 27 (3): 2099-2116 (September 2023)Design of a practical TV interface for teacher-guided VR field trips., and . WEVR@VR, page 1-6. IEEE Computer Society, (2017)Visual cues in VR for guiding attention vs. restoring attention after a short distraction., and . Comput. Graph., (2024)