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Exploration of Alternative Interaction Techniques for Robotic Systems.

, and . IEEE Computer Graphics and Applications, 35 (3): 33-41 (2015)

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RoboJockey: Designing an Entertainment Experience with Robots., , , , , , and . IEEE Computer Graphics and Applications, 36 (1): 62-69 (2016)MultiSoma: Motor and Gaze Analysis on Distributed Embodiment With Synchronized Behavior and Perception., , , , , and . Frontiers Comput. Sci., (2022)Plenary talks: From whiskers to fingertips - A biomimetic approach to active touch sensing., , , and . World Haptics, IEEE, (2013)Machine-Mediated Teaming: Mixture of Human and Machine in Physical Gaming Experience., , , , and . CHI, page 618:1-618:11. ACM, (2022)RobotPHONE: RUI for interpersonal communication., , and . CHI Extended Abstracts, page 277-278. ACM, (2001)Dynamic Motor Skill Synthesis with Human-Machine Mutual Actuation., , , , , and . CHI, page 1-12. ACM, (2020)PINOKY: a ring-like device that gives movement to any plush toy., , , , , , , and . CHI Extended Abstracts, page 1443-1444. ACM, (2012)Experience "panavi, ": challenge to master professional culinary arts., , , , , and . CHI Extended Abstracts, page 1445-1446. ACM, (2012)RippleTouch: initial exploration of a wave resonant based full body haptic interface., , , , , and . AH, page 61-68. ACM, (2015)A Monocular Depth Estimator to Perceive Crater Illusions in Several Characteristics., , and . ALIFE, page 22. MIT Press, (2021)