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Exploring and Conceptualising Software-Based Motivation Within Enterprise.

, , , , and . PoEM, volume 267 of Lecture Notes in Business Information Processing, page 241-256. Springer, (2016)

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Social computing for software engineering: A mapping study., , , , , and . Comput. Sci. Rev., (2014)The four pillars of crowdsourcing: A reference model., , , and . RCIS, page 1-12. IEEE, (2014)Engineering transparency requirements: A modelling and analysis framework., , , and . Inf. Syst., 74 (Part): 3-22 (2018)TranspLanMeta: A Metamodel for TranspLan Modeling Language., and . MODELSWARD, page 147-154. SCITEPRESS, (2021)Exploring and Conceptualising Software-Based Motivation Within Enterprise., , , , and . PoEM, volume 267 of Lecture Notes in Business Information Processing, page 241-256. Springer, (2016)Crowdsourcing transparency requirements through structured feedback and social adaptation., , , and . RCIS, page 1-6. IEEE, (2016)How to Engineer Gamification: The Consensus, the Best Practice and the Grey Areas., , , , and . J. Organ. End User Comput., 31 (1): 39-60 (2019)CRAFT: A Crowd-Annotated Feedback Technique., , , and . RE Workshops, page 170-175. IEEE Computer Society, (2017)Towards Crowdsourcing for Requirements Engineering., , , and . REFSQ Workshops, volume 1138 of CEUR Workshop Proceedings, page 82-101. CEUR-WS.org, (2014)A Principle-Based Transparency Framework for Intelligent Environments., , and . BCS HCI, BCS, (2016)