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A Mobile Educational Game for Teaching Computer Architecture.

, , and . ICALT, page 161-163. IEEE Computer Society, (2015)

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Inertial Navigation algorithms., , , and . PerCom Workshops, page 14-17. IEEE, (2017)Learner Modeling Using Educational Games: A Review of the Literature., , , and . Smart Learn. Environ., 2 (1): 6 (2015)Guest Editorial: Current advances in digital learning technologies., , , and . J. King Saud Univ. Comput. Inf. Sci., 26 (Issue): 1-3 (2014)A New Heuristic for Broadcasting in Cluster of Clusters., , , and . GPC, volume 6104 of Lecture Notes in Computer Science, page 27-36. Springer, (2010)A parallel algorithm for solving the PFSP with load balancing on the grid: An empirical study., , and . ICTA, page 1-6. IEEE, (2015)An XML-gloss annotation system for sign language processing., and . ICTA, page 1-7. IEEE, (2017)Scalable Distributed Branch and Bound for the Permutation Flow Shop Problem., , and . 3PGCIC, page 503-508. IEEE, (2013)The Deaf Experience in Remote Learning during COVID-19., and . ICTA, page 1-3. IEEE, (2021)Enhanced Federation and Reuse of E-Learning Components Using Cloud Computing., , , and . ICSLE, page 159-166. Springer, (2014)Remote Special Education during COVID-19: A Combined Bibliometric, Content and Thematic Analysis., , , , , and . ICALT, page 325-329. IEEE, (2021)