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An Environment for Gestural Interaction with 3D Virtual Musical Instruments as an Educational Tool.

, , , , , and . EUSIPCO, page 1-5. IEEE, (2019)

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Air-Writing Recognition using Deep Convolutional and Recurrent Neural Network Architectures., , and . ICFHR, page 7-12. IEEE, (2020)An Environment for Gestural Interaction with 3D Virtual Musical Instruments as an Educational Tool., , , , , and . EUSIPCO, page 1-5. IEEE, (2019)Regotron: Regularizing the Tacotron2 Architecture Via Monotonic Alignment Loss., , , , , and . SLT, page 977-983. IEEE, (2022)A web-based 3D environment for gestural interaction with virtual music instruments as a STEAM education tool., , , , , , and . NIME, page 348-349. nime.org, (2018)On the Adaptability of Recurrent Neural Networks for Real-Time Jazz Improvisation Accompaniment., , , , and . Frontiers Artif. Intell., (2020)A Web-based Real-Time Kinect Application for Gestural Interaction with Virtual Musical Instruments., , , , , , , , and . Audio Mostly Conference, page 12:1-12:6. ACM, (2018)Deep Convolutional and LSTM Neural Network Architectures on Leap Motion Hand Tracking Data Sequences., , , and . EUSIPCO, page 1-5. IEEE, (2019)Music in Education through Technology., , and . ERCIM News, (2020)DanceConv: Dance Motion Generation With Convolutional Networks., , , and . IEEE Access, (2022)Attention-based Multimodal Feature Fusion for Dance Motion Generation., , , and . ICMI, page 763-767. ACM, (2021)