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Usability Engineering Practices in Software Development Organizations: The Greek and the Italian Case Study.

, , and . AVI, page 322-323. ACM, (2016)

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Transforming Ideas into Code: A Novel Approach to Design-to-Development Workflow., and . ICCA, page 1-6. IEEE, (2023)Visualization of Cultural-Heritage Content based on Individual Cognitive Differences., , , and . AVI*CH, volume 2091 of CEUR Workshop Proceedings, CEUR-WS.org, (2018)Using Video-based Technology in Powerlifting Sport to Support Referees' Decision Making., , and . CHI Extended Abstracts, ACM, (2019)A cognition-centered personalization framework for cultural-heritage content., , , and . User Model. User Adapt. Interact., 29 (1): 9-65 (2019)Influences of Human Cognition and Visual Behavior on Password Strength during Picture Password Composition., , , , , and . CHI, page 87. ACM, (2018)Usability Engineering Practices in Software Development Organizations: The Greek and the Italian Case Study., , and . AVI, page 322-323. ACM, (2016)Influences of Users' Cognitive Strategies on Graphical Password Composition., , , , and . CHI Extended Abstracts, page 2698-2705. ACM, (2017)UltraSonic Watch: Seamless Two-Factor Authentication through Ultrasound., , , and . CHI Extended Abstracts, ACM, (2019)Studying human-computer interaction for social good: the case of digital government evaluation and re-design project., , and . PCI, page 230-235. ACM, (2018)Effects of Image-Based Rendering and Reconstruction on Game Developers Efficiency, Game Performance, and Gaming Experience., , , and . INTERACT (2), volume 10514 of Lecture Notes in Computer Science, page 87-96. Springer, (2017)