Author of the publication

Augmented reality in education: a systematic study on technical and usability issues.

, , and . Int. J. Comput. Aided Eng. Technol., 17 (2): 164-183 (2022)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Improved filter bank on multitaper framework for robust Punjabi-ASR system., , and . Int. J. Speech Technol., 23 (1): 87-100 (2020)Design implications for adaptive augmented reality based interactive learning environment for improved concept comprehension in engineering paradigms., , and . Interact. Learn. Environ., 30 (4): 589-607 (2022)Augmented reality in education: a systematic study on technical and usability issues., , and . Int. J. Comput. Aided Eng. Technol., 17 (2): 164-183 (2022)Evaluating the attitude towards the intention to use ARITE system for improving laboratory skills by engineering educators., and . Educ. Inf. Technol., 27 (1): 671-700 (2022)Virtual reality learning environment for enhancing electronics engineering laboratory experience., , , and . Comput. Appl. Eng. Educ., 29 (1): 229-243 (2021)Evaluating the impact of the augmented reality learning environment on electronics laboratory skills of engineering students., , , , and . Comput. Appl. Eng. Educ., 27 (6): 1361-1375 (2019)A Chaos BSA-Based Optimization Approach for Task Planning to Improve Resource Deployment in Cloud Computing.. SN Comput. Sci., 4 (6): 723 (November 2023)A Chronological Literature Review of Different Augmented Reality Approaches in Education., , , , and . Technol. Knowl. Learn., 28 (1): 329-346 (March 2023)Augmented reality based interactive table-top environment for real-time visualization of control theory concepts: An empirical study., and . Educ. Inf. Technol., 29 (5): 5309-5330 (April 2024)Augmented reality learning environment to aid engineering students in performing practical laboratory experiments in electronics engineering., , , and . Smart Learn. Environ., 9 (1): 26 (2022)