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Specialization of a UCT-Based General Game Playing Program to Single-Player Games.

, , and . IEEE Trans. Comput. Intellig. and AI in Games, 8 (3): 218-228 (2016)

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Towards Cognitively Plausible Game Playing Systems.. IEEE Comput. Intell. Mag., 6 (2): 38-51 (2011)A Neuro-memetic System for Music Composing., , and . AIAI, volume 436 of IFIP Advances in Information and Communication Technology, page 130-139. Springer, (2014)A New Approach to Security Games., and . ICAISC, volume 9120 of Lecture Notes in Computer Science, page 402-411. Springer, (2015)Statistically-Induced Kernel Function for Support Vector Machine Classifier., and . ICAISC (1), volume 7267 of Lecture Notes in Computer Science, page 369-377. Springer, (2012)Experimental Study of Perceptron-Type Local Learning Rule for Hopfield Associative Memory., and . Inf. Sci., 111 (1-4): 65-81 (1998)Incremental class learning approach and its application to handwritten digit recognition., and . Inf. Sci., 141 (3-4): 193-217 (2002)A memetic approach to vehicle routing problem with dynamic requests., and . Appl. Soft Comput., (2016)Learning Without Human Expertise: A Case Study of the Double Dummy Bridge Problem., and . IEEE Trans. Neural Networks, 20 (2): 278-299 (2009)Creating a Personality System for RTS Bots., and . Believable Bots, Springer, (2012)A Generic Metaheuristic Approach to Sequential Security Games., and . CoRR, (2019)