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Lag as a determinant of human performance in interactive systems.

, and . INTERCHI, page 488-493. ACM, (1993)

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Input-based Language Modelling in the Design of High Performance Text Input Techniques., and . Graphics Interface, page 89-96. (2003)Evaluation of Mouse and Touch Input for a Tabletop Display Using Fitts' Reciprocal Tapping Task, , and . Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 53 (12): 839-843 (2009)User studies and usability evaluations: from research to products.. Graphics Interface, page 1-8. ACM, (2015)DriftBoard: A Panning-Based Text Entry Technique for Ultra-Small Touchscreens., , , , , and . UIST, page 575-582. ACM, (2016)KSPC (Keystrokes per Character) as a Characteristic of Text Entry Techniques.. Mobile HCI, volume 2411 of Lecture Notes in Computer Science, page 195-210. Springer, (2002)Empirical Research Methods for Human-Computer Interaction., and . CHI Extended Abstracts, ACM, (2019)Lag as a determinant of human performance in interactive systems., and . INTERCHI, page 488-493. ACM, (1993)Human performance using computer input devices in the preferred and non-preferred hands., , and . INTERCHI, page 474-481. ACM, (1993)Gathering text entry metrics on android devices., and . CHI Extended Abstracts, page 1507-1512. ACM, (2011)A comparison of input devices in element pointing and dragging tasks., , and . CHI, page 161-166. ACM, (1991)