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'Technology is Everywhere, we have the Opportunity to Learn it in the Valley': The Appropriation of a Socio-Technical Enabling Infrastructure in the Moroccan High Atlas., , , , , , , и . Comput. Support. Cooperative Work., 31 (2): 197-236 (2022)Speculative Design as a Collaborative Practice: Ameliorating the Consequences of Illiteracy through Digital Touch., , , , , и . ACM Trans. Comput. Hum. Interact., 29 (3): 23:1-23:58 (2022)Digital Technology at the Edge of Capitalism: Experiences from the Brazilian Amazon Rainforest., , , , , , и . ACM Trans. Comput. Hum. Interact., 28 (3): 18:1-18:39 (2021)"Hey, can we make that, please?": Upon Craft as a Means for Cross-cultural Community-Building., , , и . J. Community Informatics, (2015)Introduction: Meeting the Challenge of Change., , и . Designing Socially Embedded Technologies in the Real-World, Springer, (2015)Shared initiative: Cross-fertilisation between system adaptivity and adaptability., , , и . HCI (4), стр. 562-566. Lawrence Erlbaum, (2003)Establishing communities of practice among students and start-up companies., , и . CSCL, стр. 514-519. International Society of the Learning Sciences, (2005)3D Printing with Marginalized Children - An Exploration in a Palestinian Refugee Camp., , , , и . ECSCW, стр. 83-102. Springer, (2015)End User Development in Small and Medium-Sized Enterprises: Empirical Findings Concerning the Adaptation Process of Software Systems., , , , , и . GI Jahrestagung (1), том P-93 из LNI, стр. 600-606. GI, (2006)Das Virtual Entrepreneurship Lab (VEL): Eine MPEG - 7 basierte E-Learning Plattform für potentielle Gründer., , и . GI Jahrestagung, том P-19 из LNI, стр. 359-363. GI, (2002)