Author of the publication

Training Future Cybersecurity Professionals in Spear Phishing using SiEVE.

, , , and . SIGITE, page 135-140. ACM, (2018)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Government policies on the use of social media: legislating for change., , and . DG.O, page 131-140. Digital Government Research Center, (2011)Mixed Reality Games, , , , , and . Proceedings of the ACM 2012 Conference on Computer Supported Cooperative Work Companion, page 7--8. New York, NY, USA, ACM, (2012)Social Participation in Health 2.0., , , , , and . Computer, 43 (11): 45-52 (2010)The Role of Steps and Game Elements in Gamified Fitness Tracker Apps: A Systematic Review., , , and . Multimodal Technol. Interact., 5 (2): 5 (2021)Does motivation in citizen science change with time and culture?, , , , , , and . CSCW Companion, page 229-232. ACM, (2014)Gamifying citizen science: a study of two user groups., , , , , and . CSCW Companion, page 137-140. ACM, (2014)Designing Authentic Cybersecurity Learning Experiences: Lessons from the Cybermatics Playable Case Study., , , , , , and . HICSS, page 1-10. ScholarSpace, (2019)Online health communities., , , , , , and . CHI Extended Abstracts, page 444-447. ACM, (2006)Reframing Playful Participation in Museums: Identity, Collaboration, Inclusion, and Joy., , , , , , , , , and 11 other author(s). ICLS, International Society of the Learning Sciences, (2020)Mixed reality games., , , , , and . CSCW (Companion), page 7-8. ACM, (2012)