Author of the publication

Good Person or Bad Character? Personality Predictors of Morality and Ethics in Avatar Selection for Video Game Play.

, , , and . Cyberpsychology Behav. Soc. Netw., 19 (7): 435-440 (2016)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Facebook History Collector: A New Method for Directly Collecting Data from Facebook., , , , , and . Int. J. Interact. Commun. Syst. Technol., 3 (1): 57-67 (2013)Effect of Playing Violent Video Games Cooperatively or Competitively on Subsequent Cooperative Behavior., , , , , and . Cyberpsychology Behav. Soc. Netw., 15 (5): 277-280 (2012)Good Person or Bad Character? Personality Predictors of Morality and Ethics in Avatar Selection for Video Game Play., , , and . Cyberpsychology Behav. Soc. Netw., 19 (7): 435-440 (2016)Gender differences in mediated communication: Women connect more than do men., , , and . Comput. Hum. Behav., 29 (3): 896-900 (2013)What the Fork? The Impact of Social Norm Violation on User Behavior., , and . PERSUASIVE, volume 13832 of Lecture Notes in Computer Science, page 82-89. Springer, (2023)Scaffolded Training Environment for Physics Programming (STEPP): Modeling High School Physics using Concept Maps and State Machines., , , , , , , , , and 5 other author(s). SIGSIM-PADS, page 127-136. ACM, (2019)Social Influence Online: A Tale of Gender Differences in the Effectiveness of Authority Cues., , , and . Int. J. Interact. Commun. Syst. Technol., 3 (1): 20-31 (2013)What makes a video go viral? An analysis of emotional contagion and Internet memes., , , and . Comput. Hum. Behav., 29 (6): 2312-2319 (2013)Multimodal transformed social interaction., , , , and . ICMI, page 46-52. ACM, (2004)Scaffolding, State-Based Modeling, and Multiple Representation: User Interface Concepts Implemented in an Interactive Online Learning Environment for Synergistic Learning of Physics and Computational Thinking., , , , , , , , and . HCI (39), volume 1582 of Communications in Computer and Information Science, page 57-64. Springer, (2022)