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Being in the Sky: Framing Tangible and Embodied Interaction for Future Airliner Cockpits.

, , , , , , and . Tangible and Embedded Interaction, page 656-666. ACM, (2018)

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Designing Tangible Tools for the Creation of Personalized Visits by Museum Professionals., , , , , and . TEI, page 487-493. ACM, (2020)Personalization totem: design of a tangible interface for selecting personalized tours in museums., , , and . IHM, page 219-226. ACM, (2018)Guiding visitors in museums with calm interactions., , , , and . ETIS, volume 2801 of CEUR Workshop Proceedings, CEUR-WS.org, (2020)SANDFOX Project Optimizing the Relationship Between the User Interface and Artificial Intelligence to Improve Energy Management in Smart Buildings., , , , , and . HCI (42), volume 12424 of Lecture Notes in Computer Science, page 417-433. Springer, (2020)Mesh repair with user-friendly topology control., , , , and . Comput. Aided Des., 43 (1): 101-113 (2011)A heuristic design grid for past and future uses of Token+Constraint systems., , , and . ETIS, volume 3328 of CEUR Workshop Proceedings, CEUR-WS.org, (2022)Contributions of user tests in a Living Lab in the co-design process of human robot interaction., , , and . RO-MAN, page 864-869. IEEE, (2022)Multi-plié: A Linear Foldable and Flattenable Interactive Display to Support Efficiency, Safety and Collaboration., , , , , , , , and . CHI, page 154. ACM, (2019)Apports des interactions tangibles pour la création, le choix et le suivi de parcours de visite personnalisés dans les musées. (Tangible Interactions for Creating, Choosing and Monitoring Personalized Visit in Museums).. University of Bordeaux, France, (2020)Djnn: a process oriented programming language for interactive systems., , and . EICS, page 159-160. ACM, (2017)