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The Evolution of the Argon Web Framework Through Its Use Creating Cultural Heritage and Community-Based Augmented Reality Applications.

, , , , , , , , , , , , and . HCI (3), volume 9171 of Lecture Notes in Computer Science, page 112-124. Springer, (2015)

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The Argon AR Web Browser and standards-based AR application environment., , , , and . ISMAR, page 65-74. IEEE Computer Society, (2011)Imprint, a community visualization of printer data: designing for open-ended engagement on sustainability., , and . CSCW, page 13-16. ACM, (2008)Unified WebGL/CSS scene-graph and application to AR., , and . Web3D, page 210. ACM, (2013)TwinSpace: an infrastructure for cross-reality team spaces., , , , , and . UIST, page 119-128. ACM, (2010)Toward a Framework for Prototyping Physical Interfaces in Multiplayer Gaming: TwinSpace Experiences., , , , , , , and . ICEC, volume 6972 of Lecture Notes in Computer Science, page 428-431. Springer, (2011)The Evolution of the Argon Web Framework Through Its Use Creating Cultural Heritage and Community-Based Augmented Reality Applications., , , , , , , , , and 3 other author(s). HCI (3), volume 9171 of Lecture Notes in Computer Science, page 112-124. Springer, (2015)Walled Gardens: Apps and Data as Barriers to Augmenting Reality., , and . IEEE Computer Graphics and Applications, 33 (3): 77-81 (2013)KHARMA: An open KML/HTML architecture for mobile augmented reality applications., , , , and . ISMAR, page 233-234. IEEE Computer Society, (2010)