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Who Needs Help? Automating Student Assessment Within Exploratory Learning Environments.

, , , , and . AIED, volume 9112 of Lecture Notes in Computer Science, page 125-134. Springer, (2015)

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Using Machine Learning Techniques to Capture Engineering Design Behaviors., , , , , , , , and . ICLS, International Society of the Learning Sciences, (2018)A Preliminary Report on Hands-On and Cross-Course Activities in a College Software Testing Course., , and . ICST Workshops, page 445-451. IEEE, (2020)Collaboration and Content Recognition Features in an Inquiry Tutor., , , and . Intelligent Tutoring Systems (2), volume 6095 of Lecture Notes in Computer Science, page 444. Springer, (2010)Students that Benefit from Educational 3D Games., and . ICALT, page 473-475. IEEE Computer Society, (2011)Who Needs Help? Automating Student Assessment Within Exploratory Learning Environments., , , , and . AIED, volume 9112 of Lecture Notes in Computer Science, page 125-134. Springer, (2015)Improving the Efficiency of Automatic Knowledge Generation through Games and Simulations., and . AIED, volume 7926 of Lecture Notes in Computer Science, page 349-358. Springer, (2013)Authoring Expert Knowledge Bases for Intelligent Tutors through Crowdsourcing., and . AIED, volume 7926 of Lecture Notes in Computer Science, page 640-643. Springer, (2013)Rashi Game: Towards an Effective Educational 3D Gaming Experience., and . ICALT, page 436-437. IEEE Computer Society, (2011)Towards More Efficient Office Hours for Large Courses: Using Cosine Similarity to Efficiently Construct Student Help Groups., , and . SIGCSE (2), page 1684-1685. ACM, (2024)DiSCS: A New Sequence Segmentation Method for Open-Ended Learning Environments., , and . AIED (1), volume 12748 of Lecture Notes in Computer Science, page 88-100. Springer, (2021)