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6th International Workshop on Software Engineering for E-Learning (ISELEAR15).

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Improving the information society skills: Is knowledge accessible for all?, , and . Universal Access in the Information Society, 17 (2): 229-245 (2018)Information society skills: Is knowledge accessible for all? Part I., and . Univers. Access Inf. Soc., 17 (2): 223-227 (2018)Moodbile: A Framework to Integrate m-Learning Applications with the LMS., , , , , , and . J. Res. Pract. Inf. Technol., (2012)SUFFER - SimUlation Framework for Education in Robotics., , , , , and . TEEM, page 14-17. ACM, (2020)Improving Financial culture through a Banking platform., , , , , and . TEEM, page 105:1-105:5. ACM, (2017)Analysing the Computational Competences Acquired by K-12 Students When Lectured by Robotic and Human Teachers., , , , and . Int. J. Soc. Robotics, 12 (5): 1009-1019 (2020)Predicting academic success through students' interaction with Version Control Systems., , , , and . Open Comput. Sci., 9 (1): 243-251 (2019)Adaption of RoboSTEAM Project to the Pandemic Situation., , , , , , , , , and 1 other author(s). TEEM, page 40-47. ACM, (2020)Using Educational Robotic Exoskeleton for the Acquisition of Cross-Curricular Competences in Higher Education., , , and . TEEM, page 51-57. ACM, (2021)Current trends in robotics in education and computational thinking., , , and . TEEM, page 9-12. ACM, (2021)