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In Romance with the Materials of Mobile Interaction: A Phenomenological Approach to the Design of Mobile Information Technology.

. Umea University, Sweden, (2003)

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Inside-out interaction: an interaction technique for dealing with large interface surfaces such as web pages on small screen displays., , and . SIGGRAPH Sketches, page 106. ACM, (2004)In Romance with the Materials of Mobile Interaction: A Phenomenological Approach to the Design of Mobile Information Technology.. Umea University, Sweden, (2003)ScrollPad: Tangible Scrolling with Mobile Devices., , and . HICSS, IEEE Computer Society, (2004)Mediated Reality Through Glasses or Binoculars? Exploring Use Models of Wearable Computing in the Context of Aircraft Maintenance.. Int. J. Hum. Comput. Interaction, 15 (2): 265-284 (2003)Mobility as involvement: on the role of involvement in the design of mobile support systems for industrial application.. AI Soc., 25 (1): 43-52 (2010)The reality helmet: a wearable interactive experience., , , , and . SIGGRAPH, ACM, (2003)What are you reading?. Interactions, 24 (1): 12-13 (2017)Be green: implementing an interactive, cylindrical display in the real world., , , , and . PerDis, page 55-60. ACM, (2013)"Where's the Interface?" Enhanced Use Models for Mobile Interaction.. INTERACT, page 636-639. IOS Press, (2001)Enabling physical collaboration in industrial settings by designing for embodied interaction.. CLIHC, page 41-51. ACM, (2003)