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Preliminary Quantitative Evaluation of Effect of Learning from Text, Illustrations, and Animations on Understanding., , and . HCI (27), volume 618 of Communications in Computer and Information Science, page 249-254. Springer, (2016)Fuzzy Analogy Based Reasoning and Classification of Fuzzy Analogies., , , and . AII/ALT, volume 872 of Lecture Notes in Computer Science, page 137-148. Springer, (1994)Security Introduction Framework for Operational Technologies and Applying to Industrial Control System., , , and . SICE, page 25-30. IEEE, (2020)Inference results for fuzzy quantified natural language propositions qualified by false., , , and . SMC, page 871-876. IEEE, (2007)Design concept to promote both reflective and experimental cognition for creative design work.. CHI Extended Abstracts, page 1014-1015. ACM, (2003)Effectiveness of annotating by hand for non-alphabetical languages., , , and . CHI, page 841-850. ACM, (2006)User Interface with Seamless Cooperation of Multi-dimensional Media and Application to Design Work., and . ICME, IEEE Computer Society, (2001)Design Support Tool Using Pen Device for Simplification of Animation Design., , , , , and . HCI (27), volume 528 of Communications in Computer and Information Science, page 49-54. Springer, (2015)Simple augmented reality system for 3D ultrasonic image by see-through HMD and single camera and marker combination., , , , , , , and . BHI, page 464-467. IEEE, (2012)Incremental Annotate-Generalize-Search Framework for Interactive Source Code Comprehension., , , and . COMPSAC (1), page 311-316. IEEE Computer Society, (2017)