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Hindsight Experience Replay with Kronecker Product Approximate Curvature., , and . CoRR, (2020)Realizing Learned Quadruped Locomotion Behaviors through Kinematic Motion Primitives., , , , , , and . CoRR, (2018)Visual rendering of shapes on 2D display devices guided by hand gestures., , and . Displays, (2019)Learning Active Spine Behaviors for Dynamic and Efficient Locomotion in Quadruped Robots., , , , , , , and . RO-MAN, page 1-6. IEEE, (2019)NL2SQL is a solved problem... Not!, , , , , , , , , and 10 other author(s). CIDR, www.cidrdb.org, (2024)Visual Rendering of Shapes on 2D Display Devices Guided by Hand Gestures., , and . CoRR, (2018)Design, Development and Experimental Realization of a Quadrupedal Research Platform: Stoch., , , , , , , and . CoRR, (2019)Memory-based Deep Reinforcement Learning for Obstacle Avoidance in UAV with Limited Environment Knowledge., , and . CoRR, (2018)Memory-Based Deep Reinforcement Learning for Obstacle Avoidance in UAV With Limited Environment Knowledge., , and . IEEE Trans. Intell. Transp. Syst., 22 (1): 107-118 (2021)Realizing Learned Quadruped Locomotion Behaviors through Kinematic Motion Primitives., , , , , , and . ICRA, page 7434-7440. IEEE, (2019)