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Negative Effects Associated with HMDs in Augmented and Virtual Reality., , , , и . HCI (10), том 12190 из Lecture Notes in Computer Science, стр. 410-428. Springer, (2020)Molecular Docking Improved with Human Spatial Perception Using Virtual Reality., , , и . IEEE Trans. Vis. Comput. Graph., 30 (5): 2269-2275 (мая 2024)Advancing Ethical Decision Making in Virtual Reality., , , , , и . VR, стр. 1008-1009. IEEE, (2019)Vertical Field-of-View Extension and Walking Characteristics in Head-Worn Virtual Environments., , и . ACM Trans. Appl. Percept., 14 (2): 9:1-9:17 (2017)Social influence of humor in virtual human counselor's self-disclosure., , , , , , и . Comput. Animat. Virtual Worlds, (2017)Sharing and Stretching Space with Full Body Tracking., , и . Whole Body Interaction, Springer, (2011)Isometric pointer interfaces for wearable 3D visualization., , , и . CHI Extended Abstracts, стр. 774-775. ACM, (2003)Intelligent systems for geosciences: an essential research agenda., , , , , , , , , и 18 other автор(ы). Commun. ACM, 62 (1): 76-84 (2019)Tablet-based interaction panels for immersive environments., , , , и . VR, стр. 91-92. IEEE Computer Society, (2014)Effects of Personalized Avatar Texture Fidelity on Identity Recognition in Virtual Reality., , , , , , и . ICAT-EGVE, стр. 97-100. Eurographics Association, (2017)