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Interaction Strategies for an Affective Conversational Agent., , , , , , , , , and 5 other author(s). Presence Teleoperators Virtual Environ., 20 (5): 395-411 (2011)Evaluating multimodal affective fusion using physiological signals., , and . IUI, page 53-62. ACM, (2011)Are immerrsive FPS games enjoyable?, , , , , and . VRST, page 199-200. ACM, (2012)Diagrammatic Reasoning with Interactive P-V Curves., and . CinC, page 1103-1106. www.cinc.org, (2013)Exploring the Scalability of Character-Based Storytelling., and . AAMAS, page 872-879. IEEE Computer Society, (2004)Supporting Multi-user Participation with Affective Multimodal Fusion., , , , , , and . C5, page 24-31. IEEE Computer Society, (2011)Comparing eye and gesture pointing to drag items on large screens., , , , , , , and . ITS, page 425-428. ACM, (2013)Revisiting Character-Based Affective Storytelling under a Narrative BDI Framework., , and . ICIDS, volume 5334 of Lecture Notes in Computer Science, page 83-88. Springer, (2008)Simulating Shared Airspace for Service UAVs with Conflict Resolution., , , , and . AAMAS, page 2192-2194. International Foundation for Autonomous Agents and Multiagent Systems Richland, SC, USA / ACM, (2018)Generalization Bounds for Graph Embedding Using Negative Sampling: Linear vs Hyperbolic., , , , , and . NeurIPS, page 1243-1255. (2021)