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How can exploratory learning with games and simulations within the curriculum be most effectively evaluated?, и . Comput. Educ., 46 (3): 249-264 (2006)The things we learned on Liberty Island: designing games to help people become competent game players, и . Proceedings of DIGRA2005, (2005)Technology and Change in Educational Practice (Guest Editorial)., и . J. Educ. Technol. Soc., 10 (1): 14-15 (2007)An introduction to the Evaluation of Learning Technology.. J. Educ. Technol. Soc., (2000)Using teacher inquiry to support technology-enhanced formative assessment: a review of the literature to inform a new method., , , , и . Interact. Learn. Environ., 25 (1): 85-97 (2017)Learning technology: Theorising the tools we study.. Br. J. Educ. Technol., 44 (1): 31-43 (2013)"But my subject's different": a web-based approach to supporting disciplinary lifelong learning skills., и . Comput. Educ., 38 (1-3): 209-220 (2002)Learning in virtual worlds: Using communities of practice to explain how people learn from play., и . Br. J. Educ. Technol., 40 (3): 444-457 (2009)Technological determinism in educational technology research: some alternative ways of thinking about the relationship between learning and technology.. J. Comput. Assist. Learn., 27 (5): 373-384 (2011)Decision-Making Resources for Embedding Theory into Practice., и . ICALT, стр. 327-330. IEEE Computer Society, (2001)