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A new BSP tree framework incorporating dynamic LoD models., , , and . VRST, page 134-141. ACM, (2000)A data distributed sort-first parallel rendering system for VR applications., , and . VRCAI, page 184-188. ACM, (2004)Hierarchical Integration of Runtime Models., , , and . ICESS, volume 3605 of Lecture Notes in Computer Science, page 589-594. Springer, (2004)Transparent Direct3D9 Application-level Parallel Rendering System., , , and . CAD/Graphics, page 477-480. IEEE, (2007)Watermarking 3D mesh by spherical parameterization., , , , , and . Comput. Graph., 28 (6): 981-989 (2004)A mass conservative flow field visualization method., , , and . Comput. Graph., 21 (6): 749-756 (1997)Research of Nested Parallel Pipelines on Parallel Graphics Rendering System., , , and . Int. J. Image Graph., 8 (2): 209-222 (2008)Automatic retrieval of 3D protein structures based on shape similarity., and . Storage and Retrieval Methods and Applications for Multimedia, volume 5307 of SPIE Proceedings, page 543-549. SPIE, (2004)A Scalable HLA-Based Distributed Simulation Framework for VR Application., , and . ICAT, volume 4282 of Lecture Notes in Computer Science, page 361-371. Springer, (2006)CoarseZ Buffer Bandwidth Model in 3D Rendering Pipeline., , , , and . IMSCCS (1), page 737-742. IEEE Computer Society, (2006)