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Другие публикации лиц с тем же именем

Parallel occlusion culling on GPUs cluster., , , и . VRCIA, стр. 19-26. ACM, (2006)DPGL: The Direct3D9-based parallel graphics library for multi-display environment., и . Int. J. Autom. Comput., 4 (1): 30-37 (2007)Level of Detail and Multi-Resolution Modeling for Virtual Prototyping., , , , и . Int. J. Image Graph., 1 (2): 329-343 (2001)Distributed graphics support for virtual environments., , и . Comput. Graph., 20 (2): 191-197 (1996)A Geometry Data Independent Load Balancing Method For Graphics Parallel Rendering., и . WSCG (Posters), стр. 73-76. (2004)Pcanel: a model driven component framework., , и . SMC (6), стр. 5171-5176. IEEE, (2004)A Chinese-Character and Graphics Workstation., , , и . Advances in Computer Graphics Hardware, стр. 249-260. Springer, (1989)New method for generating handwritten Chinese character samples., , и . Document Recognition, том 3027 из SPIE Proceedings, стр. 2-9. SPIE, (1997)Progressive sound rendering in multimedia applications., и . ICME, стр. 651-654. IEEE Computer Society, (2004)Geometric Signal Compression., , , и . J. Comput. Sci. Technol., 19 (5): 596-606 (2004)