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Experimental Evaluation of Bi-directional Multimodal Interaction with Conversational Agents., and . INTERACT, IOS Press, (2003)The effects of speech-gesture cooperation in animated agents' behavior in multimedia presentations., and . Interact. Comput., 19 (4): 484-493 (2007)Evaluation of Multimodal Behaviour of Embodied Agents., , and . From Brows to Trust, volume 7 of Human-Computer Interaction Series, Kluwer, (2004)Optimiser le processus d'innovation grâce aux traces informatiques d'usages., , , and . IC, page 145-156. Presse des Mines, (2010)Design and evaluation of expressive gesture synthesis for embodied conversational agents., , , and . AAMAS, page 1095-1096. ACM, (2005)Trains of thought on the tabletop: visualizing association of ideas improves creativity., , , , and . Personal and Ubiquitous Computing, 18 (5): 1159-1167 (2014)Using avatars to tailor ideation process to innovation strategy., , , , and . Cogn. Technol. Work., 18 (3): 583-594 (2016)A Proposal for a Methodology of Technical Creativity Mixing TRIZ and Additive Manufacturing., , , , , , and . TFC, volume 572 of IFIP Advances in Information and Communication Technology, page 106-116. Springer, (2019)Social identity cues to improve creativity and identification in face-to-face and virtual groups., , , , , and . Comput. Hum. Behav., (2017)Embodied Creative Agents: A Preliminary Social-Cognitive Framework., , and . IVA, volume 4722 of Lecture Notes in Computer Science, page 304-316. Springer, (2007)