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Factors Affecting Decision Outcome and Lead-time in Large-Scale Requirements Engineering, , , , и . Journal of Software: Evolution and Process, 27 (9): 647--673 (сентября 2015)A Contribution to the Theory and Practice of Cognitive Prostheses., , , , и . Smart Graphics, том 2733 из Lecture Notes in Computer Science, стр. 241-250. Springer, (2003)A report on select research opportunities in requirements engineering for videogame development., , и . MERE, стр. 26-33. IEEE Computer Society, (2011)Experience requirements in video games definition and testability., , , и . RE, стр. 324-333. IEEE Computer Society, (2015)Requirements Engineering and the Creative Process in the Video Game Industry., , и . RE, стр. 240-252. IEEE Computer Society, (2005)Balancing Security Requirements and Emotional Requirements in Video Games., , и . RE, стр. 319-320. IEEE Computer Society, (2008)An Introduction to Experience Requirements., , и . RE, стр. 395-396. IEEE Computer Society, (2010)Guiding Requirements Scoping Using ROI: Towards Agility, Openness and Waste Reduction., , и . RE, стр. 409-410. IEEE Computer Society, (2010)The effect of stakeholder inertia on product line requirements., , и . RESS, стр. 34-37. IEEE Computer Society, (2012)Requirements Scoping Visualization for Project Management., и . ICSOB, том 80 из Lecture Notes in Business Information Processing, стр. 168-180. Springer, (2011)