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Analyzing the effect of a virtual avatar's geometric and motion fidelity on ego-centric spatial perception in immersive virtual environments.

, , , and . VRST, page 59-66. ACM, (2009)

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A Further Assessment of Factors Correlating with Presence in Immersive Virtual Environments., , , , and . EGVE/EuroVR/VEC, page 55-63. Eurographics Association, (2010)Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments., , , and . VR, page 115-1148. IEEE Computer Society, (2010)Better regulation in the European Union: lost in translation or full steam ahead?: the transposition of EU transport directives across member states. Leiden University, (2007)Analyzing the effect of a virtual avatar's geometric and motion fidelity on ego-centric spatial perception in immersive virtual environments., , , and . VRST, page 59-66. ACM, (2009)Correlations Between Physiological Response, Gait, Personality, and Presence in Immersive Virtual Environments., , , , and . Presence Teleoperators Virtual Environ., 21 (2): 119-141 (2012)Elucidating Factors that Can Facilitate Veridical Spatial Perception in Immersive Virtual Environments., , , , and . Presence Teleoperators Virtual Environ., 17 (2): 176-198 (2008)Distance perception in NPR immersive virtual environments, revisited., , , , and . APGV, page 11-14. ACM, (2009)The effect of self-embodiment on distance perception in immersive virtual environments., , , and . VRST, page 167-170. ACM, (2008)Nichtwähler in Europa, Deutschland und Nordrhein-Westfalen. Springer VS, Wiesbaden, 1 edition, (March 2016)