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Realizing Mixed Reality through Mobile Systems Research.. S3@MobiCom, page 31. ACM, (2018)Extended abstract: efficient image processing for continuous mobile vision.. MobiSys PhD Forum, page 9-10. ACM, (2014)Adaptive Resolution-Based Tradeoffs for Energy-Efficient Visual Computing Systems., , , and . IEEE Pervasive Comput., 20 (2): 18-26 (2021)Work-in-Progress - Titration Experiment: Virtual Reality Chemistry Lab with Haptic Burette., , , and . iLRN, page 363-365. IEEE, (2020)SWISH: A Shifting-Weight Interface of Simulated Hydrodynamics for Haptic Perception of Virtual Fluid Vessels., , , , and . UIST, page 751-761. ACM, (2019)Reflex: using low-power processors in smartphones without knowing them., , , and . ASPLOS, page 13-24. ACM, (2012)HoloLucination: A Framework for Live Augmented Reality Presentations Across Mobile Devices., , , and . AIVR, page 243-244. IEEE, (2019)Composing Ecosystemically in Responsive Environments with Gestural Media, Objects and Textures., , , , , , , , , and 4 other author(s). TEI, page 707-709. ACM, (2019)Draining our glass: an energy and heat characterization of Google Glass., , , , and . APSys, page 10:1-10:7. ACM, (2014)GLEAM - An Illumination Estimation Framework for Real-time Photorealistic Augmented Reality on Mobile Devices., , , and . MobiSys, page 659-660. ACM, (2019)